Released on November 21, Ubisoft’s latest game, Star Wars Outlaws, has failed to capture the attention of gamers since its release back in August for console and Ubisoft Connect. While information as to its sales performance and player accounts are not available for those platforms, Valve’s digital platform has helped provide some insight into the game’s performance A month after its release on Steam, Star Wars Outlaws has still failed to reach 2,500 concurrent users on Steam and, up until this past weekend, saw a gradual decline in player numbers on the digital platform.
In fact Sunday, December 22nd, is the only time when the game has seen an increase in player numbers since it was released on Steam just two months after the game was released on other platforms. An increase that could be attributed to the 35% off sale currently happening on Steam which, with such a sale occurring so soon after the game’s release, is another troubling sign. A release that, in and of itself, could be interpreted as a desperate move on Ubisoft’s part which has seen a succession of flops in 2024.
While Ubisoft has been tight lipped concerning the sales figures for Star Wars Outlaws, the company did admit that the game “underperformed sales expectations” during the company’s Half-year Earnings Report for 2024. Recently, in a Star Wars Outlaws dev blog update, it was revealed that player interest and exploration of the game didn’t appear to be great as the blog pointed out that an ingame item had yet to be discovered stating,
“Here’s a little secret: to this day, no one has acquired their own fathier! To unlock this, players need to complete dedicated short quests scattered around these betting stations. This will reveal an additional quest that brings Kay back to Toshara for a special opportunity. Let’s see if anyone can crack it now!”
The information was noticed by X user @Pirat_Nation who was quick to point out this little reveal by the devs. Whether intentional or not, the helpful post further strengthens speculation that there is a lack of interest. Further evidenced by the Steam and XBOX achievements tracker, which would typically show a bustling community of players unlocking various in-game milestones but, in this case, reflects a quiet little town that makes Tatooine look like a pleasure planet.
In our analysis about why Star Wars Outlaws has been a flop we pointed to a number of reasons as to why the game has been a horrible failure for the Assassin’s Creed Shadows developer. This includes the game’s unpolished look, janky gameplay, underwhelming graphics, uninteresting main protagonist, and even the Star Wars brand itself which has seen a huge decline in interest from its fanbase.
Reasons that explain its underwhelming debut on Steam where it was eight players shy from reaching the 2,500 concurrent Steam player milestone. Which is still far below the Top 100 Most-Played Games on Steam bar which is set around 10,000 players. Outlaws then saw a 9.8% drop in Steam peak player numbers during its second weekend signaling a decline in interest shortly after its release.
Disappointment in Ubisoft’s latest game extends beyond mere numbers; the community’s feedback on various platforms reflects a broader sentiment of disillusionment with Ubisoft’s handling of the beloved Star Wars IP. Fans and critics alike have expressed concerns over Ubisoft’s approach, with some pointing out the game’s development being in line with the company’s past approaches that focused on commercial and woke pursuits rather than a passion for the Star Wars lore or creating a great gaming experience. With Star Wars Outlaws being the latest flop, following in the wave of 2024 Ubisoft flops that includes Skull and Bones, xDefiant, Prince of Persia: The Last Crown, Champions Tactics: Grimoria Chronicles, and the delay of the highly controversial Assassin’s Creed: Shadows, Outlaws’s failure pushes to the forefront speculation that Chinese mega conglomerate Tencent might purchase Ubisoft.
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