Videogame Journalists And Content Creators Fight For Rage Clicks And Grifts While China Goes Ignored

Black Myth: Wukong is set to release August 20th, which means the major gaming websites are posting their reviews. Reviews which content creators have been waiting for in order to condemn, if the scores are low, praise as a victory for “their” side if the scores are high, or pick apart whenever the review brings up woke issues that have nothing to do with the game (rightly so on the latter). Both journalists and content creators are fighting for the rage clicks and grifts while Black Myth: Wukong’s main issue goes completely ignored.

Videogame journalists, such as IGN, who made an allegedly coordinated effort to demonize Black Myth: Wukong for a lack of diversity or alleged “misogynistic” and “sexist” comments made by developers, still reviewed the game. They have to because it has generated a lot of interest which means plenty of clicks for dying outlets to grasp hold of in order to stay afloat for a little while longer (such as Kotaku). Meanwhile content creators, who oppose DEI and the woke agenda, uplifted the game as an example of a DEI-free gaming experience that defies the western journalists and developers infected by DEI. They, too, ignored the main issue. 

Now the waters surrounding Black Myth: Wukong looks like a chum-filled pond where both sides are gobbling every little piece up in order to rile up the gamer base to get those clicks, subscriptions, and ad revenue. Yet neither side ever bothers to address the pertinent issue – that this game was developed by a Chinese developer which has to follow strict guidelines of the CCP. While journalists and content creators attack each other, China is laughing. 

Especially the CCP. 

After all, it’s okay that the Chinese government has a stranglehold on its entertainment industry and forces foreign companies to adhere to what it wants. It’s why you saw the Disney Star Wars poster shrinking John Boyega down because he is a black man and removing other minority characters. It’s why Valve’s Chinese Steam platform has so few games compared to the regular version. 

The CCP is why Chinese gamers, if they want to play the uncensored games or even play all the games not available in China, have to work around the government’s attempts to stop them. Why Chinese gamers have to be careful since games produced by developers such as Riot Games, owned by Chinese conglomerate Tencent, are monitored and forced to use their real identities thanks to real ID verification systems

But that should be ignored because, as former video game executive Mark “Grummz” Kern says “…China are giving gamers what they want.”

What Kern, other content creators, and journalists have failed to do means that gamers who purchase Black Myth: Wukong can ignore the fact that their money helps to fill the coffers of the CCP so it can continue to commit genocide of Uyghur Muslims which includes sterilization and forced abortions on women, remain in power as a fascistic, authoritarian regime that blatantly ignores copyright laws so that it can steal from all over the world and reproduce Chinese knockoff versions, while continuing to gear up for war to take Taiwan and possibly invade India.

Rather than both sides come to a mutual understanding that not just Black Myth: Wukong should be boycotted, but all Chinese games, this has, instead, likely resulted in Black Myth: Wukong potentially becoming the #1 best selling game of 2024. That gamers will continue to buy Chinese video games to keep filling up the CCP’s coffers. 

Doesn’t that give you a warm feeling inside?

All because you really want to play a video game and don’t care about anything else.

Update:

List Of Banned Talking Points Sent To Content Creators Wishing To Acquire Black Myth: Wukong CD Keys

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